Tom Clancy’s The Division - FULL GAME **Cracked**

Tom Clancy’s The Division - FULL GAME **Cracked**


Tom Clancy's The Division is an online-only open world third-person shooter video game developed by Ubisoft Massive and published by Ubisoft, with assistance from Red Storm Entertainment, for Microsoft WindowsPlayStation 4 and Xbox One. It was announced during Ubisoft's E3 2013 press conference, and was released worldwide on 8 March 2016. The Division is set in a near future New York City in the aftermath of a smallpox pandemic; the player, who is an agent of the eponymous Strategic Homeland Division, commonly referred to as simply "The Division", is tasked with helping the group rebuild its operations in Manhattan, investigate the nature of the outbreak, and combating criminal activity in its wake. The Division is structured with elements of role-playing games, as well as collaborative and player versus player online multiplayer.
The game received positive reviews, and was a commercial success, with Ubisoft stating that the game broke the company's record for highest number of first-day sales. Furthermore, one week after the game's release, Ubisoft stated that The Division was the company's best-selling game, and the industry's biggest first-week launch for a new game franchise, which generated an estimated amount of $330 million globally.

Gameplay

The Division takes place in mid-crisis Manhattan, an open world with destructive environments that are free for players to explore. The player's mission is to restore order by investigating the source of a virus. The player character can carry three weapons, and explosives like sticky bombs and smart mines to fight against enemies.[3] Players may take cover behind objects during firefights to avoid taking damage from enemies, and to give them a tactical advantage when attacking. As the game is set in a third-person perspective, the character model is visible.

As players progress, they earn experience points (commonly known as XP) and currency. They can use this currency to buy weapons and gear, and use the points to learn new talents and skills. The player's gear is categorized into six levels: worn, standard, specialized, superior, high-end, and gear set items, each with a specific color code. Gear can be either bought, or found as in-game loot, or crafted from gathered materials. The storyline missions involve objectives that are relevant to their respective wing of the Base of Operations, which serves as the player's home base. At the player's home base there are three wings which are the Medical, Security and Tech wing. Playing missions for a wing grants the player points for that wing which the player can spend to gain access to new talents, perks and facilities in the Base of Operations. The player will receive intel videos from each head of the wing at certain progression points, which the player can watch. The intel received is specific to its wing, with the Medical wing giving virus reports on the outbreak, the Security wing giving insight into each in-game enemy faction and the tech wing providing camera footage.[5]The game features a dynamic, time-based weather system which may bring benefits or disadvantages to players. For instance, storms can hinder player's visibility and make aiming difficult. The game features a day-night cycle which will change the behavior of enemies in the game.


Reception


Reviews

Reception
Aggregate score
AggregatorScore
Metacritic(PS4) 80/100[33]
(XONE) 80/100[34]
(PC) 79/100[35]
Review scores
PublicationScore
Destructoid6.5/10[36]
EGM9/10[37]
Game Informer8/10[38]
Game Revolution3.5/5 stars[40]
GameSpot8/10[39]
GamesRadar4/5 stars[41]
Giant Bomb4/5 stars[42]
IGN6.7/10[43]
PC Gamer (US)68/100[44]
Polygon7/10[45]
VideoGamer.com8/10[46]

Tom Clancy's The Division received positive reviews. Ars Technica drew comparisons between The Division and Destiny, a first-person shooter with similar overall mechanics regarding items, crafting, and "shared world" elements. The game was also compared to "modern" massively multiplayer online role-playing games (MMORPG), explaining that "structurally, it all feels like it could have been ripped from Guild Wars 2 or a latter-day World of Warcraft," including "that old MMO staple of being stuck in a server queue before diving into a game" on-launch, in combination with the "quintessential Ubisoft design style" of varying types of collectible and upgrade systems. The Division was criticized for lacking variety in its activities and missions, explaining that it "does little to break from or advance what is fast becoming the general form of the "loot shooter" genre. In fact, it takes very few risks at all, particularly with its enemies and encounter design." The Dark Zone was described as being "harrowing", but was panned for sharing characteristics with the post-game content of Destiny, as being the only means of obtaining higher-level gear that is, ultimately, only theoretically needed for further play in the Dark Zone, and for not introducing any major differences in gameplay mechanics like the raids of Destiny

System requirements : 

OS: Windows® 7, Windows 8.1, Windows 10 (64-bit versions only)
Processor: Intel Core i5-2400 | AMD FX-6100, or better
Memory: 6 GB RAM
Graphics: NVIDIA GeForce GTX 560 with 2 GB VRAM (current equivalent NVIDIA GeForce GTX 760) | AMD Radeon HD 7770 with 2 GB VRAM, or better - See supported List*
DirectX: Version 11
Network: Broadband Internet connection
Storage: 40 GB available space


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Gameplay Preview




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